2.5.6. Textures
The textures configuration allows you to change the panel and meter textures.
The panel texture is used for the background of the user interface and has the shader params applied. The meter texture is used to fill the visualization effects.
These settings are stored with user scope, so you don’t need to change them with every instance. Closing a texture will reverted to the default internal texture.
Typically, the panel texture should be very dark and the meter texture should be very light.